Loop Forge
LoopForge
LoopForge is a 3D immersive game of automation, strategy, and survival, where time is your most powerful tool — and greatest enemy.
The current world record is : 13 loops by ChronoBlasted
Gameplay
Every day begins at dawn. You control a clone, tasked to build your future — by gathering resources, crafting tools, unlocking land, or setting up infrastructure.
When night falls, the day ends... and the loop resets.
But now, your previous actions are replayed automatically.
Each clone repeats its exact movements, stacking with your current actions to form a growing chain of productivity.
With every loop, you build more. You build faster. You build smarter
Core Features
-
🧱 Persistent Construction — buildings last across loops.
-
🔁 Time Loop Automation — clones repeat your past actions every cycle.
-
🏕️ Village Expansion — unlock new areas and transform your base.
-
📜 Quest System — progress by completing evolving goals.
-
🧠 Strategic Depth — optimize the timeline of each loop for efficiency.
Your Goal
Complete all quests to prove your mastery of the loop.
Each cycle gives you one more chance to build smarter and faster.
Your past clones will repeat their actions, helping you progress further with each loop.
There’s no rush — but the fewer loops you need to complete all objectives, the better.
Can you finish all tasks in record time ?
Controls
🧍♂️ Player Controls (On Ground)
- W / A / S / D — Movement
- Left Click — Chop / Mine / Attack
- Esc / P — Pause / Settings
☁️ Sky Camera Controls (Planning Mode)
- W / A / S / D — Movement
- Scroll Wheel — Zoom in/out
- Q / E — Rotate camera left / right
- Click on a Cell — Focus camera on that cell
🎬 Crédits
3D Assets
-
Keynney Assets
2D Assets
- Layer Lab
VFX
-
JMO Assets
Audio
-
Chris Haugen
-
Keynney Assets
Support
-
Clarisse Timotic
👤 Development Note
I'm a solo developer on this project, so if you encounter any bugs or rough edges, I hope you'll understand 😊
I did my best to handle everything — coding, design, integration, and more — within the short jam time!
Published | 9 days ago |
Status | Released |
Platforms | HTML5 |
Author | Alexis Gelin |
Genre | Adventure, Strategy, Survival |
Made with | Unity |
Tags | 3D, Automation, base, building, clone, Incremental, loop, Sandbox |
Comments
Log in with itch.io to leave a comment.
I'm not entirely sure what's going on, but none of the monsters seems to take damage from any of the available tools, so your whole squad just kinda dies when they start showing up.
i think each loop is too short to do anything
Thanks for your feedback!
Actually, you can buy campfires after each loop using 5 stones. These campfires add extra time to your loop, letting you do more and explore further. Hope that helps make the loops feel more meaningful! 😊