I feel like $ money should feed back into collision points in some way. I didn't see much of a point in spending money other than maxing out balls as I'm usually waiting for collision points (which don't feel all that incremental) and the money upgrades would only give me more money that I don't need.
Fun concept, but if felt like I rant out of things to do with money pretty quickly at the beginning and I'm just stuck waiting around waiting to unlock fireballs
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The game seems to keep restarting whenever I click on balls, or UI buttons that have balls under them.
I know there is the I key that restart save from scratch but otherwise it's not supposed to happend
Incredible game and nice animations
Also by any change did you played my game it has a similar consept: mfbulut.itch.io/idlegambling
Thanks for the words
I've just try your game gg keep the good work too 🙌🙌🙌
I feel like $ money should feed back into collision points in some way. I didn't see much of a point in spending money other than maxing out balls as I'm usually waiting for collision points (which don't feel all that incremental) and the money upgrades would only give me more money that I don't need.
Ok so i will lower the amount generated, and focus on maybe adding a way to connect money and collisions,thanks for your feedbacks
Pretty good game. A bit intensive on the browser...memory, maybe? Not sure. Still, it was fun. Thanks for the game!
By intensive you mean game performances ? Thanks for the kind words
Fun concept, but if felt like I rant out of things to do with money pretty quickly at the beginning and I'm just stuck waiting around waiting to unlock fireballs
The upgrade shop isn’t enough for spending money ?