🌳 Devlog #13 – Control Tree Spawn Chance & Improved Cursor & New Skills🌳🪓
Chop Chains » Devlog
🌳 Devlog #13 – Control Tree Spawn Chance & Improved Cursor & New Skills🌳🪓
🌲 Control Tree Spawn Chance
You can now adjust the spawn rate of trees in the world.
💡 This lets players control the game’s pacing and difficulty, making resource gathering more strategic.
🖱️ Improved Cursor
The cursor now accurately reflects its true position, making aiming and chopping more precise and intuitive.
🔑 New Skills for Progression
Progression, Axe Shop unlocks, the Infinite Forest Tree, and spawn control are now tied to unlockable skills, adding a strategic and rewarding layer to gameplay.
Files
ChopChain0.13.zip 20 MB
51 days ago
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Chop Chains
Relaxing incremental game where you chop trees!
| Status | In development |
| Author | Alexis Gelin |
| Genre | Adventure |
| Tags | 2D, axe, Casual, Idle, Incremental, lumber, Pixel Art, skill-tree, Tycoon, Unity |
| Languages | German, English, Spanish; Castilian, French |
| Accessibility | Interactive tutorial, One button |
More posts
- Devlog #40 – Final demo version🌳🪓3 days ago
- Devlog #39 – Mini Slime Tree & Steam Playtest! 🌳🪓4 days ago
- Devlog #38 – QOL & Mobile fix🌳🪓8 days ago
- Devlog #37 – Cost formulas rework 🌳🪓9 days ago
- Devlog #36 – QOL & December Roadmap 🌳🪓11 days ago
- Devlog #35 - Fixes & Stand 🌳🪓14 days ago
- Devlog #34 – Fixes and QOL 🌳🪓15 days ago
- Devlog #33 – New Void Skill Tree & Price Balancing 🌳🪓16 days ago
- Devlog #32 – More languages & Fixes 🌳🪓24 days ago
- Devlog #31 – New Skill Tree Layout & Cheats🌳🪓25 days ago
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