Devlog #8 β Optimization! π³πͺ
Chop Chains Β» Devlog
π³ Devlog #8 β Optimization! π³πͺ
Hey everyone! π
This week I focused on optimizing tree generation and physics to make the game run smoother and more efficiently.
β‘ Optimization progress:
-
Improved tree spawning logic
-
Tweaked physics calculations for better performance
That said, Iβve got family at home this week, so updates are a bit light — thanks for your understanding!
π‘ Even small optimizations like these will make a noticeable difference in gameplay performance over time.
Stay tuned for the next devlog — more content and improvements are coming soon! π²
Files
ChopChain0.8.zip Play in browser
2 days ago
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Chop Chains
Chain your axe swings!
Status | In development |
Author | Alexis Gelin |
Genre | Adventure |
Tags | 2D, axe, Idle, Incremental, lumber, skill-tree, Tycoon, Unity |
More posts
- Devlog #9 β Add life to game & Skill description improvementsπ³πͺ7 hours ago
- Devlog #7 β New Skill Tree! π³πͺ5 days ago
- Devlog #6 β 4 New World Resourcesπ³πͺ8 days ago
- Devlog #5 β New Stats popup and Main Menuπ³πͺ9 days ago
- Devlog #4 β Settings, Audio and translationπ³πͺ10 days ago
- Devlog #3 β New Skill Fortune and UI Feedbacksπ³πͺ11 days ago
- Devlog #2 β New Axes and save progressionπ³πͺ12 days ago
- Devlog #1 β Getting Started! π³πͺ14 days ago
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