Devlog #3 – New Skill Fortune and UI Feedbacks🌳🪓
Chop Chains » Devlog
🎲 New Skill: Fortune
I’ve added a new skill called Fortune, which gives players a chance to get extra resources when chopping trees.
This skill adds a layer of strategy — players can now invest in skills to optimize their resource gathering and progress faster.
💡 Fortune works in combination with your axes, so higher-tier axes + higher Fortune = maximum efficiency!
🖥️ UI Feedback Improvements
To make the game feel more responsive, I’ve improved visual feedback for actions like:
-
Upgrading skills🔨
Axe Shop stats
These updates make it clearer when your actions succeed, helping you feel more connected to the game world.
Files
ChopChain0.3.zip 16 MB
66 days ago
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Chop Chains
Relaxing incremental game where you chop trees!
| Status | In development |
| Author | Alexis Gelin |
| Genre | Adventure |
| Tags | 2D, axe, Casual, Idle, Incremental, lumber, Pixel Art, skill-tree, Tycoon, Unity |
| Languages | German, English, Spanish; Castilian, French |
| Accessibility | Interactive tutorial, One button |
More posts
- Devlog #40 – Final demo version🌳🪓3 days ago
- Devlog #39 – Mini Slime Tree & Steam Playtest! 🌳🪓4 days ago
- Devlog #38 – QOL & Mobile fix🌳🪓8 days ago
- Devlog #37 – Cost formulas rework 🌳🪓9 days ago
- Devlog #36 – QOL & December Roadmap 🌳🪓11 days ago
- Devlog #35 - Fixes & Stand 🌳🪓14 days ago
- Devlog #34 – Fixes and QOL 🌳🪓15 days ago
- Devlog #33 – New Void Skill Tree & Price Balancing 🌳🪓16 days ago
- Devlog #32 – More languages & Fixes 🌳🪓24 days ago
- Devlog #31 – New Skill Tree Layout & Cheats🌳🪓25 days ago
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